Magic Marksman
Deals direct damage to the target. If the target is flanked, the damage is increased. If not in garrison, also reduces the enemy's Attack for 3 seconds.

Legendary Ranged hero who cripples enemy damage output by stealing rage and punishes flanked or surrounded targets.
Spektra is a Ranged hero built around denying the enemy's rage economy while dealing strong direct damage. Her rage skill hits harder against flanked targets and also weakens the enemy's Attack outside of garrison combat, and her passives layer in a chance to steal enemy rage on basic attacks, extra Attack and movement speed, bonus Ranged HP with a reactive damage-taken reduction, and a damage-taken penalty on surrounded targets after she uses her rage skill.
Her awakening builds directly on her rage-stealing passive, adding a chance to also steal a portion of the enemy's Skill Damage for a few seconds after a successful rage steal, further limiting what the enemy can do with the resources she's already denying them.
Deals direct damage to the target. If the target is flanked, the damage is increased. If not in garrison, also reduces the enemy's Attack for 3 seconds.
Increases Ranged Troop HP. When Skill Damage is taken, reduces damage taken by Spektra's own Ranged troops for 3 seconds. This effect can only trigger once every 10 seconds.
Increases Ranged Troop Defense. Basic attacks have a chance to steal rage from the enemy. This effect can only trigger once every 4 seconds.
Increases Ranged Troop Attack and movement speed. If the target is surrounded, increases damage taken by that target for 3 seconds after a rage skill is used.
Precise Reflection
Precise Reflection upgrades Prism Regulation. Its rage-steal effect remains capped at once every 4 seconds. After a successful rage steal, it now also steals 8% of the enemy's Skill Damage for 3 seconds, further limiting the enemy's output on top of the rage denial.

Sophie appears alongside Spektra in her official in-game formation recommendation.
Spektra used to work as a security officer at the luxury shopping mall "The Glass Dome". She has shoulder-length hair and always wears designer sunglasses perched on top of her head, dressed in a modified security uniform. Before the apocalypse, she kept order in the shop by using her familiarity with mirror-reflection angles and sharp observation skills.
When the zombie crisis broke out, she used broken mirrors to fend off the zombie invasion, but couldn't save a young girl who had stolen a lipstick. Now, as she wields a prism weapon against the zombies, she always carries that lipstick with her, a symbol of her sense of responsibility.