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Victor Blackwood
R3ED Hero Analysis
Published
Head of Biochemical Lab

Victor Blackwood

Standard Leader hero built around a hard-hitting single-target rage skill that scales further in garrison, backed by all-round troop buffs.

Troop TypeLeader
Talent TreesLeader / Garrison / Defense
Main RoleGarrison Rage Damage
Secondary RoleMixed-Troop Leader Buffer
AcquisitionSurvivor Roulette
InvestmentMedium

Victor Blackwood Overview

Victor Blackwood is a Standard Leader hero designed around a heavy single-target rage skill that becomes noticeably stronger when used in garrison. His passives buff his own troops' Attack and HP outright, reduce incoming skill damage, and reward leading a mixed-troop composition, while his final passive adds a chance for bonus damage on normal attacks and extra HP while garrisoned.

His awakening upgrades his rage skill directly, increasing both its base damage and its garrison damage bonus, making him a reliable defensive and rally-support pick for accounts running Leader-based formations.

Strengths & Weaknesses

Strengths
  • Hard-hitting single-target rage skill that scales even higher when stationed in garrison.
  • Flat Attack and HP buffs to his own troops from a passive that requires no conditions.
  • Reduces incoming skill damage, adding useful defensive utility.
  • Rewards mixed-troop leadership with an additional Attack bonus.
  • Chance for bonus damage on normal attacks plus extra HP while garrisoned.
Weaknesses
  • Rage skill is single-target, lacking the AoE pressure some other Leader heroes bring.
  • Several of his strongest bonuses depend on being garrisoned or leading a mixed-troop formation.
  • Bonus damage on normal attacks is chance-based (20%), so its impact is inconsistent.
  • As a Standard hero, he lacks an exclusive weapon to further scale his kit.

Skills

Rage Skill

Body Weapon

Deals damage to the target. Increases this skill's damage when used in garrison.

Rage: 1000Damage Factor: 3800Garrison Damage Bonus: 15%
R3ED Note: A heavy single-target hit that becomes even more dangerous in defensive garrison play.
Passive Skill

Evolutionary Leader

Increases own troops' Attack and HP.

Troop ATK: +5.5%Troop HP: +5.5%
R3ED Note: A straightforward, unconditional buff to Victor's own troops.
Passive Skill

Superior's Privilege

Reduces skill damage taken. If the troop contains 2 or more troop types, increases troop Attack.

Skill DMG Reduction: 5%Troop ATK (mixed troop): +6%
R3ED Note: Combines general damage mitigation with a bonus for mixed-troop formations.
Passive Skill

Survival of the Fittest

Increases troop HP while garrisoned. Normal attacks have a chance to deal additional damage to the target.

Troop HP (garrisoned): +6%Bonus DMG Chance: 20%Bonus Damage Factor: 580
R3ED Note: Adds both extra survivability in garrison and a chance for extra chip damage on normal attacks.
Awakening Skill

Natural Evolution

Upgrades Body Weapon. Before activation, the skill deals damage to the target (Damage Factor: 12500) and increases this skill's damage by 15% when used in garrison.

After activation, the damage factor increases to 13750, and the garrison damage bonus increases to 20%.

Awakening

Natural Evolution

Natural Evolution upgrades Victor's rage skill, Body Weapon, directly. Before awakening, the skill deals damage to the target (Damage Factor: 12500) and increases this skill's damage by 15% when used in garrison.

After awakening, the base damage factor increases to 13750, and the garrison damage bonus increases to 20%.

Recommended Pairings

🟦 OfficialJacob

Jacob

Support · Official In-Game Pairing

Shown directly in Victor Blackwood's in-game formation recommendation, alongside a shirtless, tribal-painted long-haired man. Popup background name is "Robert" - the same name previously noted as Eddie's pairing partner. Unclear whether Robert has two official pairings (like Elena) or whether this needs reconciling.

Hero Story

Victor Blackwood was once head of laboratory security for a biological organization. Though he never held a high position, years of service made him ambitious, and he became one of the members who tried to profit from the organization's powerful biotechnology. When the Zombie apocalypse struck, Victor happened to be in the lab. He was infected with the Zombie virus but refused to become a Zombie. He took the risk of applying untested methods from the lab's research to halt his transformation, and the treatment worked - he was not only spared from being consumed by the virus but also transformed into a kind of biochemical weapon. This power came at a price: Victor now needs more of the organization's technology to preserve his humanity. But having tasted this transformative power, he grew convinced it was the only way to change the world and restore order.