Bodala Overview
Bodala is a durable Infantry hero built around a powerful rage-skill shield and strong defensive scaling. His kit improves Infantry defense, HP, attack and march speed while also reducing incoming damage whenever his shield is active.
His defining mechanic converts remaining shield strength into true damage when the shield disappears. After awakening, the shield becomes stronger and can damage up to three nearby enemies, making Bodala a balanced frontline hero with both survivability and pressure.
Strengths & Weaknesses
Strengths- Strong rage-skill shield with excellent scaling.
- Converts remaining shield strength into true damage.
- High Infantry defense, HP and attack bonuses.
- Reduces incoming damage while the shield is active.
- Awakening increases both shield strength and the number of nearby targets hit.
Weaknesses- Best performance requires Infantry-only troops.
- Part of his damage depends on remaining shield strength.
- Less effective while stationed in garrison because one passive is disabled there.
- Requires awakening to reach his full multi-target potential.
Skills
Rage SkillAttain Enlightenment
Gains a shield for 3 seconds. When Bodala's shield disappears, 50% of its remaining shield value is dealt as true damage to up to 2 nearby enemies, with damage equal to at least 15% of the maximum shield value. This damage is not reduced again by the enemy's Defense.
Rage: 1000Shield Factor: 10800Remaining Shield Converted: 50%Nearby Targets: Up to 2Minimum Damage: 15% of maximum shield value
R3ED Note: Bodala's core skill provides strong protection and converts unused shield strength into true damage when the shield ends.
Passive SkillSix Faculties Purification
When not stationed in garrison, increases Infantry Troop Defense, Infantry Troop HP and Infantry Troop March Speed.
Infantry DEF: +32%Infantry HP: +11%Infantry March Speed: +20%
R3ED Note: This passive gives Bodala a strong all-round stat package in open-field combat, but it does not apply while he is stationed in garrison.
Passive SkillSever Karma
Counterattacks remove rage from the enemy and have a chance to deal additional direct damage.
Enemy Rage Reduction: 9Trigger Chance: 20%Damage Factor: 1960
R3ED Note: This skill adds pressure during prolonged frontline combat by disrupting enemy rage generation and adding bonus damage.
Passive SkillImpermanent Body and Mind
Increases Infantry Troop Attack. While Bodala's shield is active, reduces damage taken.
Infantry ATK: +34%Damage Taken: -6.5%
R3ED Note: The attack bonus improves Bodala's pressure, while the damage reduction strengthens the value of his shield window.
Awakening
Boundless Dharma
Before Awakening:
Gains a shield for 3 seconds with a Shield Factor of 10800. When Bodala's shield disappears, 50% of its remaining shield value is dealt as true damage to up to 2 nearby enemies, with damage equal to at least 15% of the maximum shield value. This damage is not reduced again by the enemy's Defense.
After Awakening:
Gains a shield for 3 seconds with a Shield Factor of 12500. When Bodala's shield disappears, 50% of its remaining shield value is dealt as true damage to up to 3 nearby enemies, with damage equal to at least 15% of the maximum shield value. This damage is not reduced again by the enemy's Defense.
Recommended Pairings
🟦 Official
Miyamoto Doichi
Support · Official In-Game PairingShown directly in Bodala's in-game formation recommendation.
Hero Story
Bodala is a monk who travels through a world contaminated by zombies. It is said that he once suffered the misfortune of having his eyes contaminated by zombie blood, infecting him with the zombie virus. However, through an enormous sacrifice, he survived the infection. That sacrifice left terrifying scars across his face and took away his sight.
The immense pain he endured filled Bodala's heart with rage. Before the catastrophe, he had lived a peaceful life devoted to Zen Buddhist practice, but his anger made it impossible for him to remain calm amid the chaos. Despite his blindness, Bodala did not become prey to the zombies. Instead, he developed a heightened sensitivity to them and could detect their quiet growls and the foul smell of decay.
He became a vengeful monk who hunted zombies while rescuing others. He hopes that his pursuit of revenge and the triumph of good over evil will calm his anger and restore his inner peace.