R3ED

Armament Attributes

R3ED Alliance Knowledge Base · English

Armament Attributes – Understanding Roll Values

Not all Armament attributes have the same maximum value.

The more specific an attribute is, the higher its maximum roll can be.

This means that troop-specific attributes are usually stronger than universal troop attributes, if the rolled value is comparable.

Armament Basics

Armaments are powerful hero equipment pieces, but they follow important rules.

  • Heroes cannot equip or manage Armaments outside the Shelter.
  • Assistant Hero Armaments have no effect.
  • The same hero cannot equip multiple Armaments with the same name at the same time.

Practical meaning: put your best Armaments on the leader hero of your main march. Assistant heroes do not benefit from their Armaments in battle.

Understanding Lethality and Block

Many players focus only on ATK and DEF, but Lethality and Block are extremely important combat attributes.

Lethality

Higher Lethality increases the damage you deal.

If your Lethality is higher than the enemy's Block, your troops deal additional damage.

Block

Higher Block reduces the damage you receive.

If your Block is higher than the enemy's Lethality, your troops take less damage.

This is why high-roll Lethality and Block attributes are often considered premium Armament rolls.

Attribute Hierarchy

Lowest Ceiling

Universal Attributes

Better for Main Troop

Troop-Specific Attributes

Highest Ceiling

Rally / Garrison Attributes

Rule of thumb: Universal < Troop-Specific < Rally / Garrison

Attack Comparison

Troop ATK0.5% – 4.5%
Infantry Squad ATK0.5% – 5.0%
Rider Squad ATK0.5% – 5.0%
Ranged Squad ATK0.5% – 5.0%
Rally ATK0.7% – 6.0%
Garrison ATK0.7% – 6.0%

For a ranged main march, Ranged Squad ATK has a higher maximum roll than universal Troop ATK.

Defense Comparison

Troop DEF0.5% – 4.5%
Infantry Squad DEF0.5% – 5.0%
Rider Squad DEF0.5% – 5.0%
Ranged Squad DEF0.5% – 5.0%

Troop-specific defense attributes can roll slightly higher than universal troop defense.

Lethality Comparison

Troop Lethality6 – 60
Infantry Squad Lethality7 – 65
Rider Squad Lethality7 – 65
Ranged Squad Lethality7 – 65

For one main troop type, troop-specific lethality is usually the better long-term target.

Block Comparison

Troop Block6 – 60
Infantry Squad Block7 – 65
Rider Squad Block7 – 65
Ranged Squad Block7 – 65

For a ranged march, Ranged Squad Block can roll higher than universal Troop Block.

Rally & Garrison Attributes

Rally and Garrison attributes can have even higher maximum rolls than normal troop-specific attributes.

Rally ATK0.7% – 6.0%
Garrison ATK0.7% – 6.0%
Rally Basic Attack DMG0.7% – 6.0%
Garrison Basic Attack DMG0.7% – 6.0%
Rally Counter DMG0.7% – 6.0%
Garrison Counter DMG0.7% – 6.0%
Rally Skill DMG0.4% – 4.0%
Garrison Skill DMG0.4% – 4.0%

These attributes are powerful, but only valuable if your hero is actually used for rally or garrison roles.

Recommendation

If you mainly play one troop type, prioritize attributes for that troop type.

Ranged Main
  • Ranged Squad ATK
  • Ranged Squad DEF
  • Ranged Squad Lethality
  • Ranged Squad Block
Universal Rolls
  • Useful for mixed marches
  • Lower maximum roll
  • Still good if the value is high

Important Warning

Do not replace a strong universal roll with a weak troop-specific roll just because the name looks better.

Bad Trade

Replace Troop ATK 4.5% with Ranged Squad ATK 1.0%

Good Decision

Keep the higher actual value until you roll a stronger troop-specific attribute.

Always compare the actual value before replacing an attribute.

Summary

  • Universal attributes have lower maximum rolls.
  • Troop-specific attributes can roll slightly higher.
  • Rally and Garrison attributes can roll even higher.
  • For one main troop type, troop-specific attributes are usually better.
  • Actual value is still more important than the attribute name.
  • Do not replace a high roll with a low roll blindly.